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Overview
Based on the Fairytale Fights IP, this gameplay prototype was an attempt at getting 2D platforming gameplay in a 3D environment. The platforming too had a twist, in that it was based on roller-scating, rather than walking around.
This prototype was based on a unique rail system with custom physics for scating and jumping. There was a side-camera attached to your character so you could at all times see where you are going. This prototype was never finished.
Elements worked on
- Scating physics
- Jumping physics
- Various input
Related links
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